Art by Sanda Gavriliuo-- Used in the Art Book Cover
The Playable Character in the game, Zoelie.
Textured by Julia Nguyen & Kenzie Blackgoat
Chonkers, while a stray, begrudgingly helps Zoelie find her way through the city. During production he was affectionately referred as the cinnabon cat.
Textured by Julia Nguyen
Stray dogs and cats make up majority of the level 1 enemies.
Textured by Taan Tuchinda
The end level enemy of level 2.
Texture by Mercedes Khumnark
Fiddler crabs and hermit crabs are the main level 2 beach enemies.
Textures by Amanda Wood (fiddler crab) & Courtney Vogel (hermit crab)
Patty the Pelican, guides the player through level 2.
Texture by Amanda Wood
Possible level 2 enemies and Castle Crab's early concepts
Early concepts of variety of birds with a varying style
Level 2 concepts
Level 2 concepts
Early Concepts: Caipora iterations for a Jungle level
Early concepts: Possible Jungle enemies
Over the course of 20 weeks, I had the opportunity to create Zoelie! A game shared as a passion product between 30+ others.
Shown here are the models I've sculpted and topologized for rigging and then set up for our various texture artists ( they're mentioned in respective captions ). Banner and Thumbnail use art from Sanda Gavriliuo.