WIP HellHound - Quaser

Work In Progress / 21 February 2020



A Character I'm currently working on-- Inspiration comes from my two little rez pups!

Next phase will be topology with the addition of hair cards!


If text is hard to read on mobile:
As one of Hell's Shepherds, Quaser is built for speed as it herds the damned into hell. While not built for fighting strength, this mutt is made to deliver quick and sharp bites to resisting sinners. Those who cannot keep up with the herd are incinerated.
  

Human Anatomy - Male and Female

Work In Progress / 23 October 2019


I plan to soften parts of his body for the final posed sculpt.
 

The head on the female body isn't the actual version i'm using. Below I have the finished head I plan on projecting and will be using for topo and final posing
 


  

WIP Possessed Armor - Cloth Update

Work In Progress / 23 October 2019


Decided to add some cloth to break up the excessive hard surface modeling. I plan to Cloth sim the fabric in unreal (fabric will be masked at edges for a tattered and frayed look)

WIP Possessed Armor - Form I

Work In Progress / 15 October 2019


A current project I am working on; next phase will be topology and texturing!

A village under threat of total annihilation by rival conquering colonies turn to a last ditch effort to awaken a legendary hero to aid them in their time of crisis. During the ritual, things turn for the worse as the armor becomes possessed thus releasing and ancient evil.

I wanted to challenge myself with hard-surface/organic sculpting in nature.